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mygif
May 11th, 2008 @3:12 pm  

You make some good points here. Having spent a lot of time working on multi-year projects myself, I have found that there is a lot of utility in just throwing things up against the wall to see what sticks. The idea essentially sits at the juncture of brainstorming and prototyping, bring them together to see what happens. Then, after you see how some of these prototypes work out, you can figure out which one will be the next Grand Theft Auto IV.

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