4 Comments Already

mygif
Kungf00l Said,
May 16th, 2008 @7:49 am  

This is very true, take GM for example. If you have ever driven an import like a Toyota everything seems to make sense in the car, but get in a GM and it feels like you have to rub your belly and pat your head to activate the e-break.

mygif
May 16th, 2008 @8:27 am  

There are some great points in here for developers. I really like the idea of just spending some time watching users move through your application, and making sure those users aren’t technical. And it should absolutely be the case that users should be able to find what they need with no explanation from the designer. It would be hugely helpful if all developers spent time doing this while there is still plenty of time to modify the UI, but I think it generally happens way to late in the process, if at all. Great post!

mygif
Pek Said,
May 16th, 2008 @11:38 am  

It’s not just developers too. Many times stakeholders have it in their heads that things have to be this way or that. But when the rubber hits the road or the user hits the app, all else doesn’t really matter. It’s what the user sees and gets. People who create the apps or the website are too close and can’t see the forest for the trees, plus they have prior knowledge of the app. Empty your cup.

mygif
stan Said,
May 16th, 2008 @4:27 pm  

Yeah, user testing is one of the big things they push in our basic engineering classes. What I always thought was interesting was that by watching and REALLY REALLY paying attention, you can notice problems that the user may not even think to verbalize if you were to ask them after the experience what they liked or didn’t like.

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