One of the big problems with Papervision as a 3D engine is that because it’s cross platform, not hardware accelerated, it really uses up a lot of the hardware CPU.
Many Papervision projects can really bog down the CPU and can be a major turnoff for a user or a site visitor.
One of the easiest most [...]
flex's tag archives
Optimizing Papervision Rendering Performance Part I
Lighting Bitmaps in Papervision
This is a technical article explaining how to code a light source into your Papervision 3D scene. Papervision is an open source 3d library for the Flash platform.
Lighting in Papervision is a very useful tool. It helps add realism to your 3D project. Often times, you will have a scene or 3D objects that have [...]
Slides from “Tools for Creating WOW Experiences in FLEX” Talk
Yesterday I gave a talk at the monthly Chicago Flex Users Group organized by Mike Epstein. In this presentation I give away all my tools and secrets on how I create great experiences for Rich Internet Applications. Here are the slides I promised.
Tools For Creating Wow Experiences In Flex
View more presentations from Pek Pongpaet.
RIApalooza 2: RIAs Beyond the Mouse and Keyboard Recap
On May 8th I as at RIApalooza Two, an unconference event for Rich Internet Application enthusiasts. Adam Flater and I gave a talk titled ‘RIA Beyond the Mouse and Keyboard’. Adam and I talked about how computing user interfaces are evolving and moving away from the current status quo of mouse and keyboard.
Adam talked [...]
AutoDesk Project Dragonfly Lead Developer Interviewed
My friend Shelly Mujtaba, lead developer of Project Dragonfly, was interviewed over the web. Dragofly is a free online 2D/3D home layout design Rich Internet Application created by AutoDesk. Check out the video series here: http://www.youtube.com/view_play_list?p=D2617D775224DEBF
Read a review of it I posted earlier this year here.
About Me
Pek Pongpaet is an internet entrepreneur. Pongpaet’s expertise ranges from product design and development, user experience, and martial arts. Pongpaet worked at Accenture Technology Labs in the research department coming up with next generation user interfaces. At Roundarch, a technology and strategy consulting firm, Pongpaet’s work included envisioning and designing the dashboard of the future for the Tesla Model S electric car. He has given talks at Northwestern University, DePaul University, and University of Chicago on topics such as Design, Innovation, Technology, and Entrepreneurship.
Pongpaet is a (retired) world class martial artist and performed motion capture work for 6 Mortal Kombat video games. He also is a medalist in international wushu competition in Beijing and currently teaches at two martial arts schools.
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My name is Pek Pongpaet and I'm an entrepreneur, developer, designer, tech geek, martial artist, mac enthusiast, tinkerer, foodie, and blogger.











